| What is more important in a FF game?
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| What is the most important element in a good FF (or any rpg) game? |
| Battle mode |
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11% |
[ 35 ] |
| Storyline/Cutscenes |
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68% |
[ 209 ] |
| Music |
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10% |
[ 32 ] |
| Replay value |
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7% |
[ 24 ] |
| Other (specify) |
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2% |
[ 7 ] |
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| Total Votes : 307 |
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Nerthul |
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Posted:
Thu Apr 19, 2007 11:53 am |
Ultima Weapon
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Well, I´ve never seen this topic, as it´s a bit old lol...
But I must say that the storyline is the most important thing.
Bad story=Crap!
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A perfect sphere colliding with our fates, this story ends where it began. |
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Guest |
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Posted:
Wed May 30, 2007 4:00 am |
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I go for the storyline.
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LeonPayne |
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Posted:
Wed May 30, 2007 2:30 pm |
Shinra Corp

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Its not a big surprise the storyline determines whether the game is good or bad, but judging solely on the storyline is unfair and not professional.
A good storyline which keeps RPG players captivate to the game is the main key here, the gameplay may be crappy and so does other factors like sound or graphics. The fun factor is determines by all aspects but the storyline gives the most influence, so I'll say the Fun factor is determined from the game's story.
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LeonPayne at 14:
LeonPayne at 20:
FF7 Comic - Chapter 3 Lucrecia & Vincent NEW!!
Trailer
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Xeta |
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Posted:
Wed May 30, 2007 7:03 pm |
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In order from most important to least in my opinion:
GAMEPLAY (BY FAR), Storyline, Music (All I care is that it fits the setting), Character Development.
I don't care one bit about how good the graphics are.
And replay value comes with the gameplay...if the game has really good gameplay, you should want to play it again even if you already know all the twists and turns in the story itself.
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I'm Nihilist. FEAR ME. |
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Tidus_lover |
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Posted:
Thu May 31, 2007 11:50 pm |
Omega Weapon
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Storyline and cutscenes of course, it's the most important for me. I don't care if the graphics sucks etc, the storyline in FF is the most important
I think it comes like this:
Storyline/Cutscenes
Replay value
Music
Battle mode
Other
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Guest |
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Posted:
Mon Sep 24, 2007 7:08 pm |
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FFXII has the longest storyline i'v played
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Wiingless_Angel_Aliice |
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Posted:
Mon Sep 06, 2010 3:44 pm |
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The storyline has to be good otherwise you just get bored
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Archangel256 |
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Posted:
Sat Oct 30, 2010 10:34 pm |
New Fan
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Well until recently I would have agreed with story being the most key component but after playing FFXII and XIII. XII had the moronic gambit system which I forced myself to deal with and I was able to choke the game down. XIII though was just too terrible to bear, the story doesn't mean much when the combat system makes you turn the game off. FF needs to take a leaf out of DQs book don't #$*@ with the combat system.
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FinalMike |
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Posted:
Sun Oct 31, 2010 3:34 pm |
Ragnarok

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I have to disagree with you 13 is in my top 3 FFs even though i nearly turned it off about 5 or 6 chapters in, it gets better later at least thats what i think
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Thanks Arc
Thanks Aruko
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Starry-chan |
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Posted:
Sun Oct 31, 2010 6:55 pm |
Ultima Weapon

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I think he means "good games shouldn't have to make you wait 'til later".
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You are Stern the Destructor (星光の殲滅者): Polite, calm and logical...
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