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 User is Offline T-Rex   Post Posted: Fri Feb 20, 2009 2:45 pm
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quake live

so the public beta opens up on the 24th. its a web based version of quake 3 gold. no idea how well its going to run but it sounds interesting. im sure fun has already heard about it. i just figured id mention it.

im sure the www.quakelive.com will update to let people sign up there for it when the date comes.
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 User is Offline Lord J   Post Posted: Fri Feb 20, 2009 4:40 pm
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I can't see a link saying about signing up for it there...
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 User is Offline T-Rex   Post Posted: Fri Feb 20, 2009 5:41 pm
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thats weird, now its not coming up for me either...

well it was pretty much a huge background and then the fed 24th date.

here is where i read about it: http://www.1up.com/do/newsStory?cId=3172905
and i guess the official site is down to.... change something?

super weird.
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 User is Offline Orothe   Post Posted: Fri Feb 20, 2009 11:07 pm
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I clicked the link and what I got was that big image and the date.. So Ig uess they fixed.. the picture? lol

[EDIT[ Oh, maybe that's what they added.. A timer on the top right corner? Well, more like a count-down, lol
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 User is Offline Thorlord   Post Posted: Sat Feb 21, 2009 5:32 am
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ive been waiting for quake live for awhile. it will be great for LAN parties when it finally comes out as everyone can grab it and play it without much trouble.
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 User is Offline Orothe   Post Posted: Mon Feb 23, 2009 4:48 pm
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Yeah.. But.. God that's still a long wait.. Gotta find something to tie us over till then. =/
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My Romantics shall be thy blade!!!
Orothe wrote:
Beauty can only be defined as the essence you hold, and not by the appearence you give...

Orothe wrote:
A rare gem such as yourself should never be given freely to those that would otherwise tarnish such beauty...

Orothe wrote:
Promise's are just words that people cling to in hopes that they are set in stone, when in reality, are as flexible as the air itself that carried those very words...
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 User is Hidden FuNEnD3R   Post Posted: Mon Feb 23, 2009 5:32 pm
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Haha yes, injx has been providing me with detailed reports Razz He is the Quake master, really involved in the Quake universe. Personally, I feel that Live has been noobed down to appeal to unskilled players. The weaker rail and faster rockets proves this. I would have been in heaven if they kept everything exactly the same and only improved the netcode and graphics.
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 User is Offline Orothe   Post Posted: Mon Feb 23, 2009 8:08 pm
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*gasp and bows*

Well that's maybe why they changed it.. Wouldn't want a person like you getting head-shots off a noob like me with a rocket launcher while I'm still aiming. XD

I've played quite a bit of FPS (Mainly Perfect Dark.. It's been years and I'm soo cloose to Perfect rank! >.<) But I haven't played Quake at all.. ever.. soo.. that makes me a noob, lol
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My Romantics shall be thy blade!!!
Orothe wrote:
Beauty can only be defined as the essence you hold, and not by the appearence you give...

Orothe wrote:
A rare gem such as yourself should never be given freely to those that would otherwise tarnish such beauty...

Orothe wrote:
Promise's are just words that people cling to in hopes that they are set in stone, when in reality, are as flexible as the air itself that carried those very words...
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 User is Offline Lord J   Post Posted: Mon Feb 23, 2009 8:28 pm
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I've only ever played the very first Quake game. They seem to have completely changed since then though. The first one was more like Doom. Laughing
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"I don't think you're supposed to smoke during class."
"This isn't a cigarette. It's just a lollipop."
"Lollipops don't make any smoke."
"No, that's just 'cause it's so lollied."

Arc wrote:
i can see lj possibly really finding excitement in killing or torturing someone

square_fan wrote:
Like Robin Williams once said.."I haven't seen LJ around in awhile....WTF IS HE PLANNING?"
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 User is Offline Thorlord   Post Posted: Tue Feb 24, 2009 5:54 am
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FuNEnD3R wrote:
Haha yes, injx has been providing me with detailed reports Razz He is the Quake master, really involved in the Quake universe. Personally, I feel that Live has been noobed down to appeal to unskilled players. The weaker rail and faster rockets proves this. I would have been in heaven if they kept everything exactly the same and only improved the netcode and graphics.

wait wait...
the Railgun.. the gun that requires skill right?
and the missile launcher. the gun that requires you to only aim in the general area right?

why in gods name would they do that?

the high-skill guns should always be the most powerful.
i mean, a moderately skilled player has a chance against a high-skilled player if the moderately skilled player knows how to use the complex weapon effectively.
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 User is Offline injx   Post Posted: Tue Feb 24, 2009 2:31 pm
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it's an extemely complicated issue.

it has long been the consensus in the competitive community that both the rail and lg are far too strong. The advancements in netcode plus the fact that hitscan weapons are inherently the easiest weapons to use have resulted in most games becoming a hitscan-fest - much to the detriment of the quality of gameplay.

In QL, the rail has correctly been reduced to 80 damage.

The lg also needed a reduction in damage, but they seem to have gone overboard and nerfed it into the middle of next week. However this is for the benefit of new players (being on the receiving end of a good lg would cause many newbies to never play the game ever again).

Given the two reductions, the rocket launcher should have been nicely balanced as it was. However they also buffed the RL by increasing its projectile speed. This is also a change for the benefit of the newbie, as much less prediction skill is required to use the RL now, so they can get away with a sloppy aim.

In q3 the use of the RL required a good amount of skill, especially with air shots. The splash damage that you mention was more than balanced by the need to predict your opponent's movement when aiming. In QL this is no longer the case.

The RL is now in a class of its own as a god-like weapon as a result.

although i dont agree with some of the changes, i do understand their reasoning, and so i can live with it.


The site will open in 4.5 hours for new registrations. I would definitely recommend giving it a go, whether you are new to quake, or a q3 veteran alike.

I know that a lot of people find it difficult to adapt to change, and automatically perceive change as bad, especially when they've been effectively playing the same game for 10 years. to those i would recommend an open mind - play the game for a few weeks and give it time to sink in, invite your buddies and have fun like the old days.

If you are a new player, feel free to add me as a friend once you have registered, i will be happy to give you a tutorial.
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 User is Hidden FuNEnD3R   Post Posted: Tue Feb 24, 2009 3:54 pm
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Quote:
I know that a lot of people find it difficult to adapt to change, and automatically perceive change as bad, especially when they've been effectively playing the same game for 10 years.


Ok Obama Razz I will only play since you are there, otherwise I wouldn't even play it. However if they release 3W with the same maps and plenty of players, I would be happy Smile
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 User is Offline Mabus   Post Posted: Tue Feb 24, 2009 4:32 pm
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I have a question that might be taken badly... Is quake anything like Unreal?
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 User is Offline T-Rex   Post Posted: Tue Feb 24, 2009 5:47 pm
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you mean unreal is like quake.

quake came first by about 2 years.
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 User is Hidden FuNEnD3R   Post Posted: Tue Feb 24, 2009 6:19 pm
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Heh, that reminds me of the UT vs Q3 arguments on the Dreamcast forums Razz Yes the gameplay is similar, only UT focuses more on the weapons and vehicles whereas Quake is more skill based.
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