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| ps3 online details (more or less)
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T-Rex |
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Posted:
Fri Mar 24, 2006 11:59 am |
Emerald Weapon

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ps3 online details (more or less)
http://www.1up.com/do/newsStory?cId=3148951
| Quote: |
11:10 a.m. PST
With the visual demonstrations complete, the subject of the PS3's online gaming service came next. The PlayStation Network Platform is simply the company's internal name and shouldn't be thought of as what to call it. The driving principles behind the service are content, communication, community and commerce, and all of it from a "basic service free of charge," Harrison added.
The service, co-developed with SOE has infrastructure by Sony, but allows third-party servers to be connected independently. This they see as "key." All of the big features should be in there, including: video chat, voice chat, friends lists, stores to sell content online, micropayments, transactions, subscriptions, etc.... Video Chat windows will be able to overlay in-game while you're playing, and you'll also be able to send email and requests from in the game. Developers will be receiving the first roll-out of the system next week.
11:30 a.m. PST
The final piece of the puzzle is the PS3 general business model, and it's a doozie with packaged media, network sales, episodic contents, in-game ads, subscriptions, mobile gaming, game object auctions and finally merchandising. And it includes an e-Distribution initiative that will have some games only available by download. Small game developers can contact Sony about these types of games at www.playstation.com/beyond.
Along with the social networking, multimedia figures into the PS3's plans. There's the potential for going beyond the game with downloadable songs or videos from the games. |
i bolded a few things that stand out, and also something that concernes me. in-game ads? icky
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Thorlord |
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Posted:
Fri Mar 24, 2006 2:48 pm |
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i think sony is still marketing oriented.
with the sounds of it, its just a cut-n-paste of XBL but with an assload of marketing to make it free (ads, etc)
a few ads i can understand, like a bilboard in a racing game, that i wouldent mind. but if its like a whole load screen "This game is sponsered by Nike, just do it!" thats going too far becuase then game developers WONT care about reducing load times because the longer the load time the more cash they can get.
popups i hope it never gets to that.
sponsered ecquipement i think would suck (imagine a Mountian Dew Shield. or a Disney Sword, or a Branded gun)
hell branded locations (an actual Mountian Dew in your game. yuk)
most of them (like branded items) i dont think will ever happen. its the stuff like popups and ads in load screens that scare me. they will get in the way of the game and just ruin it.
IF a game EVER has ad inspired items (like a pepsi themed UI or items or something) i would hope that you would return the game, because even if its a major game that got great reviews, just owning the product will say that its OK to put ads in my game.
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| ya know thorlord, because of you i darn near blew cocacola out my nose at work today, ... on the phone ta boot! lol |
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Guest |
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Posted:
Sat Apr 01, 2006 8:50 pm |
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yea what you said ^^
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