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New Feature: Chococo Race! Release Version 1.0.1 - Goto page 1, 2, 3, 4  Next
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 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 10:52 am
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Game Announcement: Chococo Race! Release Version 1.0.1

I am glad to finally announce the release of the online multi-player Chocobo Race! I had planned to wait until I have finished fixing all of the bugs and completed the map design, but the chocobo race is so complex that it will probably never be completely finished Razz So I have decided to release the first beta version for you guys to try out. Now when you visit your Chocobo Farm, you will see a new "race" link in your chocobo options. Clicking on this link will take the chocobo you have selected into the race browser.

Here is where you can view the current races going on for you to join, or you may create your own race. Once you join or create a race you will be taken to a waiting room where you may chat with other racers before you begin the race.

The controls for the race are:

    LEFT ARROW - Move racer to the left
    RIGHT ARROW - Move racer to the right
    SPACEBAR - Jump
    H KEY - Stamina Boost
    J KEY - Shoot a Carob Nut


Make sure that when you are directed to the actual race to click inside of the Flash screen so that your controls will work during the race. These are only simple pointers so I will leave the rest of the details to anyone who wants to create a FAQ regarding the chocobo race.

If you play the game normally you may never discover any of the weird bugs. I have programmed thousands of lines of code nonstop for the past few weeks and most of them are to prevent cheating. So if you do anything out of the ordinary you may trigger the cheat system which may cause your chocobo to automatically lose, get stuck in the game, etc. So it is best to just race and have fun Smile However I am sure there are normal ways of encountering these bugs. A huge thanks to Shandris for taking the time to create all of the great chocobo image animations and the cool chocobo race banner Very Happy Another special thanks to sasha for giving me some pointers on how to integrate the AJAX programming language into the game.

The chocobo map "Choco Land" will be getting a MAJOR overhaul so the top record times may be reset when the new map is in place to make sure that the records are fair for all players.

*PLANNED FUTURE FEATURES*

1. Integrate chocobo stats into race so they play a larger factor in the outcome of race - DONE!
2. Moving tiles used to climb a wall in Choco Land
3. Possible for chocobo to do a "long jump" short distance flying across map
4. Special item awarded to winner of race
5. New map named Brumos Village.
6. Sound effects and background music with user turn on/off function
7. Global Chocobo Billy message so you can send invitations to other rooms.
8. Ability to race again in same race after completion.

I am sure you guys will encounter a few bugs and this is another reason for the early release since I need to see how the game reacts to multiple users playing at once. If you have any questions or problems please ask in the Chocobo Forum. Thanks again and hope that you like the game! Very Happy
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 User is Offline Stappy   Post Posted: Sat Oct 13, 2007 10:55 am
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Excellent work Fun and Shandy and everyone who worked on it.

About those secret items ... *raises eyebrows a few times* rares? lol
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 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 10:57 am
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Oh yes I had planned some secret shortcuts but perhaps that can be added to the other future maps Smile Secret items can be easily added thanks Stappy Smile
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 User is Offline Shandris   Post Posted: Sat Oct 13, 2007 10:57 am
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yay for the race Razz XD
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 User is Offline wingzero   Post Posted: Sat Oct 13, 2007 11:18 am
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WOOOOt

it rocks Very Happy

a chocobo mario game with a timer Very Happy

i love it Very Happy

can't wait for the others to be implemented Razz

btw, do the stats have a function in the game already?
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always
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 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 11:20 am
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Nope the chocobo stats do not play a role in this version. However the chocobo type does. You may have noticed that the chocobos slow down when the screen gets darker. The black chocobo isn't affected by this. The blue chocobo can run fast in water, while the yellow chocobo slows down.
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 User is Offline wingzero   Post Posted: Sat Oct 13, 2007 11:33 am
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ahh ok

i found a glitch btw, i used my chocobo vincent in the first race, and in a later race i used Heero, but ingame it said i was still using Vincent...

i hope this wont affect chosing the colored chocobos though
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<-- haine's kickass sig

arc wrote:
(23:16:14) Arc angel: so
used to read stuff on funender
as semi intelligent
now verytime i read tyour posts
youre using you old spice voice
and ery sentence
has a sexual undertone
XD

always
ALWAYS
be scared to mic with wing

even
IIIIIIIII
wanna flirt with him
ffs
XD

Death_Penalty wrote:

Purrs like a kitten, stings like a bee,
Wingy'll have your clothes off before you even see.
Personal Photo Album View user's profile
 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 11:34 am
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Thanks for letting me know. I noticed this too but thought it was just my browser's cache. If this is a cache issue I can make sure to force a non-cached flash version. Did it show that you had the new chocobo in the room and then switched to old chocobo during race?
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 User is Offline wingzero   Post Posted: Sat Oct 13, 2007 11:40 am
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FuNEnD3R wrote:
Thanks for letting me know. I noticed this too but thought it was just my browser's cache. If this is a cache issue I can make sure to force a non-cached flash version. Did it show that you had the new chocobo in the room and then switched to old chocobo during race?


yeah, it did...

and i've lost a few times now, and every time i do it says "i didn't finish"
and when i press "continou" it says "sorry, the game is over, you lost"
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<-- haine's kickass sig

arc wrote:
(23:16:14) Arc angel: so
used to read stuff on funender
as semi intelligent
now verytime i read tyour posts
youre using you old spice voice
and ery sentence
has a sexual undertone
XD

always
ALWAYS
be scared to mic with wing

even
IIIIIIIII
wanna flirt with him
ffs
XD

Death_Penalty wrote:

Purrs like a kitten, stings like a bee,
Wingy'll have your clothes off before you even see.
Personal Photo Album View user's profile
 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 11:47 am
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more...
 

Yeah that is one of the hard to fix bugs. You can ignore those messages since the outcome is the same.
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 User is Offline Stappy   Post Posted: Sat Oct 13, 2007 11:53 am
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One of my chocobo's Shandy Jr. still has no wins recorded despite having 3 now lol.
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 User is Offline wingzero   Post Posted: Sat Oct 13, 2007 11:53 am
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ok, cool Very Happy

random question, if we shoot the nuts, do those nuts get deleted from our inventory?
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<-- haine's kickass sig

arc wrote:
(23:16:14) Arc angel: so
used to read stuff on funender
as semi intelligent
now verytime i read tyour posts
youre using you old spice voice
and ery sentence
has a sexual undertone
XD

always
ALWAYS
be scared to mic with wing

even
IIIIIIIII
wanna flirt with him
ffs
XD

Death_Penalty wrote:

Purrs like a kitten, stings like a bee,
Wingy'll have your clothes off before you even see.
Personal Photo Album View user's profile
 User is Offline malific   Post Posted: Sat Oct 13, 2007 11:54 am
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EDIT: Nevermind >.<

BTW, testing out race now.
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-25 Chocos caught and 6 defeated.

-Got any Funender RPG questions? Check here. Also look at Shandy's Chocobo FAQ if you´re planning on raising Chocobos ^^

-Try out this game!
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 User is Hidden FuNEnD3R   Post Posted: Sat Oct 13, 2007 11:55 am
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wingzero wrote:
ok, cool Very Happy

random question, if we shoot the nuts, do those nuts get deleted from our inventory?


nope Smile

Quote:
One of my chocobo's Shandy Jr. still has no wins recorded despite having 3 now lol.


You mean that you won the races but they were not counted?
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 User is Offline Stappy   Post Posted: Sat Oct 13, 2007 11:56 am
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lol. Yeah but look at the awesome time she posted! I'm proud of that 51.6 Cool
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