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My FFXII rant - Goto page Previous  1, 2
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 User is Offline The Summons XIII   Post Posted: Tue Dec 23, 2008 1:41 am
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Silent Samamander wrote:
I liked this game...


Awh. For some reason I thought that was really cute.
It could've been better. That's all. <3
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 User is Offline Silent Samamander   Post Posted: Tue Dec 23, 2008 5:05 am
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Well thankyou, you just brightened up my day! Well, that and it's 2 days til Christmas. And don't get me wrong, this wasn't VII or X, but I think it was a good game! Just my opinion. It sure as hell wasn't X-2 either.
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 User is Offline Tifa16   Post Posted: Tue Dec 23, 2008 9:39 pm
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It just dissapointed me because they stole alot of the plot from Star Wars (didn't realize it until I watched the original trilogy a couple days ago) An evil empire, a resistance fighting against it, a princess that needs to be rescued and was a part of the resistance who's kingdom has been ripped apart (in the game its more figuratively than literally), Vayne is the FF equivalent of Palpatine and Gabranth is Vader, Basch is Han Solo which makes Fran Chewy...and I think Basch is more Luke Skywalker than Vaan (Who is the main character and is just along for the ride)

EDIT: but I like that they tried to switch up the battle system even though all you had to do was set up gambits and walk around (they made a game for the incredibly lazy)
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 User is Offline The Summons XIII   Post Posted: Wed Dec 24, 2008 12:23 am
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Tifa16 wrote:
It just dissapointed me because they stole alot of the plot from Star Wars (didn't realize it until I watched the original trilogy a couple days ago) An evil empire, a resistance fighting against it, a princess that needs to be rescued and was a part of the resistance who's kingdom has been ripped apart (in the game its more figuratively than literally), Vayne is the FF equivalent of Palpatine and Gabranth is Vader, Basch is Han Solo which makes Fran Chewy...and I think Basch is more Luke Skywalker than Vaan (Who is the main character and is just along for the ride)

EDIT: but I like that they tried to switch up the battle system even though all you had to do was set up gambits and walk around (they made a game for the incredibly lazy)


Actually, when you look on a lot of stories and games in history, a lot of them have that same main plot. It's just as common as a story with a war in it.

...what story and world doesn't have some sort of war?

I think what XII was trying to do is go back to a more European kind of setting, and go back to the crystals, and go back to the damsel in distress. After Yuna (as sad as it is to say) took the main character role in X-2, it's more of a good thing that they changed the way they did.

Plus! Gambits can be made to make your game more fun. I took gambits off of my main character and fought by myself. That was actually more fun then setting my controller down and letting my characters have their way.

XII could have been better, yes. But let's not count it down as the worst FF out there. That title belongs to X-2 without a doubt.
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 User is Offline Tifa16   Post Posted: Wed Dec 24, 2008 10:01 am
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Definitely they didn't even try anything new with x-2. At least with XII they were trying a different approach at the gameplay and battle system which will probably end up being improved in XIII (Which I'm looking forward to playing). Even XI was something different but I can't judge that one since I haven't played it at all and I don't want to play it.
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 User is Offline The Summons XIII   Post Posted: Fri Dec 26, 2008 5:43 pm
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Yes. As far as I'm concerned XII's still up there with the other FFs. Though it's not typical of the FF series, that's what makes it able to stand well on its own. It shouldn't be discredited so easily.
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 User is Offline Banon   Post Posted: Mon Jan 26, 2009 11:30 pm
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Tifa16 wrote:
Definitely they didn't even try anything new with x-2. At least with XII they were trying a different approach at the gameplay and battle system which will probably end up being improved in XIII .

Yep I agree with you Buddy. BY far they have introduced ADB(active dimension battle) ,a cross between RTB system and ATB's time meter.
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 User is Offline Tifa16   Post Posted: Mon Jan 26, 2009 11:49 pm
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I honestly can't want to see Thirteen...I'm sure they'll improve on the stuff they were trying out in twelve...and I just wish that I owned a next gen console
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 User is Offline Seraph   Post Posted: Tue Jan 27, 2009 10:27 am
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speaking of XIII, i'm currently using FF XIII wallpaper on my laptop. Im sure the game will be as cool as the wallpaper Cool
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 User is Offline Tifa16   Post Posted: Tue Jan 27, 2009 11:53 am
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Though I'm not sure about the other two FFXIIIs that are coming out
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 User is Offline Seraph   Post Posted: Tue Jan 27, 2009 12:41 pm
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well yeah, too bad that i wont be expecting anything much from it coz i dont possess any of the latest gaming console Sad
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 User is Offline LeonPayne   Post Posted: Tue Jan 27, 2009 8:30 pm
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Michael wrote:
BY far they have introduced ADB(active dimension battle) ,a cross between RTB system and ATB's time meter.

Oh, this is something new to me. Cool. Maybe the battle system will be like the one in Tales series?
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 User is Offline Seraph   Post Posted: Wed Jan 28, 2009 1:15 pm
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not too sure but tales battle system are my fav. Laughing
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 User is Offline Locke   Post Posted: Thu Jan 29, 2009 1:37 pm
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Michael wrote:

Yep I agree with you Buddy. BY far they have introduced ADB(active dimension battle) ,a cross between RTB system and ATB's time meter.


Active dimension Battle system has everything in it. When an action is selected, the character assigned to perform the task, reacts and performs it whenever the target is within the reach of range. It is supported by a menu that can be pulled out at any time for use

Laughing
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 User is Offline repscor   Post Posted: Thu Feb 12, 2009 5:03 am
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i thought it as ......ok i guess....i agree though with all peoples opinions....squaresoft was alot more clever.....but meh....whats done is done..some like it...some hate it...i hated the random battle stuff..so i sorta enjoyed the active dimension battle system...to a certain extent...after awhile...u were overpowered and BAM! one hit, everything dies....wow..how excellent Rolling Eyes...and taking hours upon hours to get a certain piece of loot from 1 monster...to make a item..that wont really help u in the long run...wow nice idea
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