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Fith's Suggestions -
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 User is Offline Fithosol   Post Posted: Thu May 07, 2009 1:08 pm
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Fith's Suggestions

I have many suggestions, they come to me frequently, I will post them here as I get them. Please feel free to leave * / comments on whether this suggestion would be useful for you.

Can you add a column on the inventory page that shows the level of the item. Would save me lots of time with items I'm no longer familiar with.
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 User is Offline Lord J   Post Posted: Thu May 07, 2009 6:36 pm
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It's a good idea, not to mention one which quite a few people would probably find useful.
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 User is Offline malific   Post Posted: Fri May 08, 2009 10:09 am
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I'd use it to know what items aren't useful to me anymore Razz
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 User is Offline mysti   Post Posted: Fri May 08, 2009 1:02 pm
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after we master a class,
a way to mass reset the items we flagged
to not show in the battle list
would be nice too.
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 User is Offline Fithosol   Post Posted: Fri May 08, 2009 1:13 pm
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malific wrote:
I'd use it to know what items aren't useful to me anymore Razz


I concur, if we could make items in battle sorted by level highest to lowest that would also help too, I hate guessing which healing item I should try and paying the consequences when I heal pittence

-edit- 5/12

Status effect weapons for players, namely silence, muddle, and poison.. heh, I said pittence Laughing

-edit- 5/13

1) An accessory that increases (doubles?) your odds of looting a rare item

2) An extremely rare item (Amorphous Sculpture) that, when used, can be turned into any item currently possessed by the player

3) If something is usable by 'All' it should not be as powerful as a normal item and whatever numeric value associated with it (armor class bonus or damage range) should be reduced, example:

Lvl 28 spell for all, acid rain - 30mp for 67 - 94
vs
Lvl 28 spell for magic user classes, immolation - 61mp for 67 - 94

Effectively making the immolation spell useless, if anything, immolation should cost 30 and acid rain should cost 60

4) Expand on the 'steal ability for mastering thief' idea, and extend it to other classes, some expamples:
a) Ninja - Assassin: permanent passive IK ability regardless of weapon
b) Warrior - Weapon Master: 100% accuracy passive ability
c) Knight - Higher than Squire: +5% Exp bonus
d) Wizard - Arcane Conduit: -5% MP Cost

Someone should probably tell me to stop...

5) Very Rare item: "Paragon Symbiote" - Combine with an item in the cauldron to add "rare item" flag to that item (making it so you can change classes without losing the item)

Personally I want this for the Vaelnayil spell - after all, it is my pet T-Rex Very Happy

-edit- 5/15

1) Please add a third head to cerberus... I don't know why but it bothers me so... Razz
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Offline Fithosol   Post Posted: Mon May 18, 2009 9:35 am
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Sorry for the double post, didn't want to continue to edit the last one over and over though


1) Under the toolbar that has 'RPG Game' 'RPG Shop' 'RPG Bank' etc... put another small tool bar with 5 'Quick Actions' the players can choose, like links to a specific thread or use item abilities. Personally if I could put Detoxify, Echo Screen, Camp, Inn, and Battle Arena up there, I could probably level up twice as fast. - then again, you probably don't want that Wink I could master a class in a week Razz
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Hidden FuNEnD3R   Post Posted: Mon May 18, 2009 10:13 am
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Quote:
Can you add a column on the inventory page that shows the level of the item. Would save me lots of time with items I'm no longer familiar with.


Done Smile I like mysti's idea too to mass reset the battle items, not sure whether to place that option on the inventory or equip page (only for cosmetic purposes)
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 User is Offline Fithosol   Post Posted: Mon May 18, 2009 11:36 am
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Awesome, thanks bud.

For Mysti's idea, I would say put it in the inventory page, but I'm just thinking that because that's the avenue you take to remove the items from the combat list.

-edit- 5/19

1) and :thumbsdown <- I pretty much need those...
2) Vampiric Ring (accessory) - grants boss ability to regen HP and MP each round

-edit- 5/22

:yomamma <- I also pretty much need that

-edit- 5/27

Make Reflector monster immune to spells but not summons if possible, both if not possible Twisted Evil

-edit- 6/8

:mwuahaha <- very much need that

-edit- 6/9

Switch attack animations for Woldol and Demon Master - think it would be much more appropriate.
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Offline mysti   Post Posted: Thu Jun 18, 2009 3:03 pm
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mysti wrote:
after we master a class,
a way to mass reset the items we flagged
to not show in the battle list
would be nice too.


i find my only real need are
the spells and summons
those are the ones i take out of the list
and after mastering then i need to bring them all back again
but some i don't want back like healing spells

a lot of rare items i keep out of the list and dont want them reset.

i think a good way to approach this would be to add another check box
right below one we have and label it 'reset after master?'
then we can decide when we pull it out of the list
whether to have it come back after that class is done
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 User is Offline Fithosol   Post Posted: Thu Jun 18, 2009 4:20 pm
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I don't see how that makes sense as non-rares get removed when you master a class anyway... If you lose all your items after mastering... wouldn't they automatically get reset?
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Offline mysti   Post Posted: Thu Jun 18, 2009 7:23 pm
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what happens is when u get a lot of rares
you have to scroll down the list to choose your spell of choice for battle
there are a lot of rare items under items u never want to use b/c
they are use once only types, so u want them out of the list forever
to make them collectibles
i'm not talking about non rares
this is only about rares which never go away after the master
so as you lvl up your list will get real long with all the rares
u have to take some of them out of the list or else its tedious to battle
the way it is right now u do not get them back into the list after u master your level
u have to go back, remember which ones u took out
and put them back in the list, 1 at a time
otherwise u miss having them for battle on the next class
it already happened to me
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 User is Offline Fithosol   Post Posted: Fri Jun 19, 2009 8:43 am
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So it pretty much only affects rare spells, which I only have 5 or so of which is why it didn't make sense. Thanks for the clarification
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Offline Fithosol   Post Posted: Tue May 25, 2010 10:14 am
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I like the 'recent post' thing in the headquarters but can you re-arrange it so it's beneath my health stats? It's forcing me to scroll down to decide if I want to heal or not. Thanks.

Any chance you can reveal monster HP after the fight is over. I think it would add some spice if people where all like "SNAP SON! ONLY 1 HP LEFT! DAAAAAAAAAAAMN"
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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 User is Hidden FuNEnD3R   Post Posted: Sun May 30, 2010 6:09 pm
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Fithosol wrote:
I like the 'recent post' thing in the headquarters but can you re-arrange it so it's beneath my health stats? It's forcing me to scroll down to decide if I want to heal or not. Thanks.

Any chance you can reveal monster HP after the fight is over. I think it would add some spice if people where all like "SNAP SON! ONLY 1 HP LEFT! DAAAAAAAAAAAMN"


The player stats are always displayed on the bottom so I wouldn't want to rewrite all of those files for something so simple. You mean reveal monster HP when it kills you? Yes that is a good idea, it has been added.
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 User is Offline Fithosol   Post Posted: Tue Jun 01, 2010 8:21 am
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Sweetness
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Quote:
Arc wrote:
see he isnt all perversion and sexism

he says the smartest shiz sometimes XD

Dazzard wrote:
Too bad it's only sometimes Laughing
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