| Atelier Iris: Eternal Mana
has anyone played this yet? It played a lot like a cross between the final fantasys(particurly the early ones) and something I've never seen before.
I dislike some of the features, the restrictive sysnthises mode being the prime example.
And although it's considered a tactical RPg by the official site it lack everything that made the tactical RPG's worth playing, from a humorous story to a map using an army.
On the other hand the game is easy to understand(I've yet to see a tutorial or read the instructions book, but I'm doing fine) and has something I can't quite put my finger on thats missing in the FFs.
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