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| Best Teams for FFVI
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Nerthul |
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Posted:
Tue Mar 06, 2007 12:59 pm |
Omega Weapon
Age: 16
Joined: 01 Nov 2005
  
Posts: 12264
Karma: 298
Location: Argentina
Usergroups: Chocobo Trainers Funender Garden Funender Walkthrough Team
1050976 Gil
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The game is with parties of 4 characters, when you go to the final place, you´ll have to split in three groups, the size of each one depends on how many characters do you have, since only 3 are necessary to get
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Damaged 11 Chocobos! (Though it´s a waste counting now XD)
First one to post on first page 1000 of the forum
This is another good RPG to spend time in  |
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Xeta |
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Posted:
Tue Mar 06, 2007 3:19 pm |
Imaginative Poster
Age: 17
Joined: 12 Nov 2006
 
Posts: 763
Karma: 409
Usergroups: None
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Yeah...I tried it. It is HARD to beat the game with only Celes, Setzer, and Edgar.
And by the way, here's an updated list of my teams....
Party One:
Setzer: Fighter (Imp)
Terra: Mage
Gogo: Fighter/Mimic (Imp)
Cyan: Secondary Fighter
Party Two:
Locke: Fighter
Celes: Mage
Strago: Dragoon (Imp)
Mog: Dragoon (Imp)
Party Three:
Edgar: Fighter
Relm: Mage
Sabin: Dragoon (Imp)
Shadow: Dragoon (Imp)
Yeah, I had Edgar be a fighter. Reason? Edgar is one of few who can hold the AtmaWeapon, which is, like, required to be a fighter unless you're Setzer. Also, he can hold Excalibur, making him one powerful fighter (though not as good as Locke).
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